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Dec 0 , 2018
programmingdevelopmentdevelopcodingtutorialsouth east gamesUnityUnity3dUnity (game Engine)Unity 3DGame EngineVideo GameThis is part 3 of the Every Semicolon series in which I record the development of a game from start to finish.
Some of the events in this video:
- I develop the initial elements of a camera manager to handle smoothly repositioning the camera
- Made blocks have different damage states and be damaged based on collision velocity
- Write an editor window to revert multiple selected prefabs
Playlist Link: https://www.youtube.com/watch?v=eaGnrQPWOss&list=PLEE25C0EF8F65F406
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